The swat is a well rounded zed killing machine specializing in sub machine gun usage.
Killing floor 2 swat class.
The swat specializes in submachine guns and armor with skills focusing on both stumbling zeds and armor abilities.
This feature was added as part of the treacherous skies update with an additional rank of prestige added every major update after that.
Theres only 2 things going for it imo.
Originally posted by randomselect.
I couldn t agree more.
The swat perk is the close range combatant who hoses down zeds with submachinegun fire hacking through them with a storm of lead and steel.
And also to take only armor damage.
Swat has what armor and more damage on pistols and a battering ram zed skill while the r is hell idk what the the r side is supposed to be the theme.
When a perk reaches level 25 in killing floor 2 they are able to prestige.
The swat s arsenal also offers the flashbang grenade one of the most efficient ways to stun zeds.
Sharpshooter s weapons have massive penetration and no large zed can resist a good headshot but still it s all about positioning that gives him the safe space that a sniper needs.
Commando is pretty well balanced swat could use some work still.
The tactical response update s new class or perk in the.
Killing floor 2 perk.
Using a variety of submachine guns the swat perk has the highest rate of fire of any perk.
Armor you need skills to spawn with it which is b s.
They are like a class subdivision overall commando is more dmg per bullet and smaller mags swat is the opposite different uses for the nades and various other skills make them different enough.
While each individual bullet may not inflict.
A major update for killing floor 2 has been released on pc today introducing a new class and map along with a number of other changes.