Weapons killing floor 2 from killing floor 2 wiki.
Killing floor 2 microwave gun headshot.
Amount of pushback momentum depends on the zeds mass.
Significantly weak to sub machine guns.
The alpha clot is a common specimen in killing floor 2 s world of carnage.
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However it s microwave effect can also cause enemies to inflate and then explode.
Headshots gun hit or shoot zed to break a grip.
No point trying to headshot in a gimmicky mode like this tbh especially if you re not playing offline solo.
Microwave gun featuring an alt fire attack which creates a directional explosion 60 degrees cone and has high amount of the knockdown power.
Killing floor 2 gameplay part 1 new gamemode zombie support survival gameplay duration.
The primary fire shoots a constant stream or energy while the alternate fire consumes 10 units of fuel to fire a single blast.
Like most flame weapons it can set zeds on fire.
The sharpshooter is the sniper striking his foes from afar destroying zed after zed with well placed headshots.
Enemies with metal.
It is the only source of microwave damage in the game.
This list contains all weapons that are currently in killing floor 2.
All guns shown including all tactical reloads and idle.
If the team is a body damage focused team the firebug can help in scrake extermination with the microwave gun which does good dps to scrakes.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
The firebug s role changes based on the team s composition.
All weapons except microwaves weapons are effective.
Alt fire explosion also applies momentum on zeds effectively pushing them off of the player location.
Starsnipe daily videos 74 857 views.
Learn all about the new microwave gun and how amazingly powerful it can be when dealing with scrakes and flesh pounds.
M16 m203 assault rifle.
People say that the microwave gun is functionally worthless in group play mostly because it doesn t deal enough damage to kill a scrake or fleshpound which is probably true but basically speaking you want to alt fire and launch back enemies if too much are cluttering your screen because it has an area of effect does not stop on the first target hit.
Hmtech 501 grenade rifle weaponpricing 12.